@Yoshi_OnoChin Do SFV for WiiU too...
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@Yoshi_OnoChin wtf is this ono? http://shoryuken.com/2014/06/11/capcom-looking-forward-to-street-fighter-v-exploring-ways-to-increase-accessibility/ … is this for real? isn't sf x tekken teach u anything? -
@Yoshi_OnoChin Come on! spill the beans! -
@hammermountain@Yoshi_OnoChin oh, thanks -
@Yoshi_OnoChin@Capcom_UK Any SF love for WiiU? Smash audience indicates a fighter fanbase on the system. -
@Yoshi_OnoChin please try to cater towards the competitive SF fans. Making SF5 and easy-to-learn-hard-to-master game would be appropriate. -
@Yoshi_OnoChin Also, SF5 shouldn't have combo breakers, it dulls the overall game out and slows momentum. -
@Yoshi_OnoChin SF5 needs: Large cast, fast gameplay, comeback factor, advance footsies, advance techniques, and tutorials for beginners -
@Yoshi_OnoChin What Mortal Kombat X is doing with their game so far is a great example of the road SF should head towards. -
@Yoshi_OnoChin I believe that you and your team will create a great game for ALL players.#CustomerIsAlwaysRight -
@Yoshi_OnoChin USIV PS4? To bridge the gap between SFV? That would be nice :)
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