is there a built-in GM:S function that I can use to get the current position of a music track, or do I have to track it manually? @YoYoGames
@AlexColorblind audio_sound_get_track_position audio_sound_set_track_position Either will do! Search "emitters" in the manual (F1 in GM)
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@YoYoGames in the doc of audio_sound_get_track_position it doesn't explain the time argument. it's missing info -
@YoYoGames oh well, the Syntax is actually wrong. it says audio_sound_get_track_position(index, time); but time is not an argument anymore - Antwoorden weergeven
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@YoYoGames these two functions are actually not helping me. I want to track (in secs) the CURRENT position of the track -
@AlexColorblind This is what these funtions are designed to do. CREATE mysound=audio_play_sound(*SOUNDFILE*,1,true);
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