Duck turrets and pixel art. Nothing more nothing lesspic.twitter.com/d5iT0QoBEr
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Duck turrets and pixel art. Nothing more nothing lesspic.twitter.com/d5iT0QoBEr
Got lighting working using palette swapping for #ProtoDungeon and #TheWakingCloak!pic.twitter.com/MMlzX5Ruj7
Possible to pull pots along the ground?
Just started working on the engine of Morbid. Loooong way to go..pic.twitter.com/ggnm18PIgJ
I haven't done anything in Gamemaker Today, but at least I finally took the time to start on the logo. It came out pretty good, but it's far from finished. The proportions need to be changed and I feel like it's lacking something. At least I can use this for some placeholders.pic.twitter.com/XIeA5J9HXh
Controls layout for @Backpack_Twins
Supports one-handed gamepad controls.pic.twitter.com/dttulNl0rq
I love it, man!
This week gave me a few setbacks, but I've got a new ground dodge maneuver in the works and a little more environmental stuff.
#gamedev #screenshotsaturday #GameMakerStudio2pic.twitter.com/OklpWUXQ0i
…my tiny puzzle / platformer is made with your excellent engine
pic.twitter.com/egD5cdrqX4
Lookin swell my friend!
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