"collision functions which return a list of all colliders"pic.twitter.com/KIZchOS3JO
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"collision functions which return a list of all colliders"pic.twitter.com/KIZchOS3JO
But why? What can happen? I work on both desktop and laptop, and OneDrive has been incredibly helpful.
Finally.
Awsome update!!
"Room Editor: Fixed issue which causes rooms to reopen at massively offset co-ordinates (usually approx -20k, -20k) after reloading project" <-- had this happen ALL THE TIME so yay for it being fixed. :D
I love reading these patch notes. There are a few productivity-savers in here, and a few "I knew I wasn't crazy" bug fixes!
"Added ..._list() versions of the collision functions to return a list of all colliders, not just the first one found"pic.twitter.com/vFsCxGeFD1
Previously the audio didn't create multiple instances of itself, only one even in step event for me, it worked perfectly, now even if you solve the infinite audio creations, the falloff definitely doesnt work for me anymore. Tried making emitters those dont work either.
"Sound Editor: Fixed only getting white noise when playing a high-quality .ogg."
Bless your faces. 
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