The XRLab is fully supporting #metaverse development by our students and the wider community.
And as part of that, today we release our first support document to help everyone start developing: docs.google.com/presentation/d
Why are we all-in?
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Webaverse is a fully Open Source Web3 Metaverse Platform.
✅All code is available on github: github.com/webaverse/app
✅By using only open file formats - nothing is walled off.
✅It can be developed using free software
✅Development and delivery is via a standard web browser
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Webaverse can be developed by non-programmers using "drag and drop" methods.
Programmers can use , text editors, and IDEs for advanced work.
Hosting is easily done on #webaverse servers, github, own services, locally, while enjoying all the security and privacy of Web3!
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#Web3, #cryptocurrecy, and #blockchain access is native in Webaverse - users can mint and trade seamlessly (and for free!) without plugins or third party apps.
The world has all the features of a #MMORPG, without downloading an engine, subscriptions, or #DLC
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Built as a response to closed-off or #paytoplay worlds, Webaverse follows a true decentralised ethos, is many years in development, and features the innovators behind SceneVR, AFrame, Cryptovoxels, Exokit, Threejs, Playcanvas, and JanusWeb: The greats of the early WebXR ecosystem
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The platform allows for "Permissionless Innovation" from all users
✅The code is innovative and dynamic - and is being updated hourly
✅All users able to fork, host, and commercialise the platform for their own ends
✅Create and publish with your own marketplace!
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Why continue to use expensive, closed-off, centralised systems that store and profit off your private data and created content. And look like THIS:
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Why continue with over-hyped and prohibitively expensive web3 influencer platforms that end up burning money?
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Join us now as we build and enter a great new world, open for all to create and benefit from!
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