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The XRLab is fully supporting #metaverse development by our students and the wider community. And as part of that, today we release our first support document to help everyone start developing: docs.google.com/presentation/d Why are we all-in?
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Webaverse is a fully Open Source Web3 Metaverse Platform. All code is available on github: github.com/webaverse/app By using only open file formats - nothing is walled off. It can be developed using free software Development and delivery is via a standard web browser
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Webaverse can be developed by non-programmers using "drag and drop" methods. Programmers can use , text editors, and IDEs for advanced work. Hosting is easily done on #webaverse servers, github, own services, locally, while enjoying all the security and privacy of Web3!
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Built as a response to closed-off or #paytoplay worlds, Webaverse follows a true decentralised ethos, is many years in development, and features the innovators behind SceneVR, AFrame, Cryptovoxels, Exokit, Threejs, Playcanvas, and JanusWeb: The greats of the early WebXR ecosystem
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The platform allows for "Permissionless Innovation" from all users The code is innovative and dynamic - and is being updated hourly All users able to fork, host, and commercialise the platform for their own ends Create and publish with your own marketplace!
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Why continue to use expensive, closed-off, centralised systems that store and profit off your private data and created content. And look like THIS:
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