Wow that's great for exploring different content and replayability
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15 mythic dungeons does seem like a lot, way more than the raid or pvp caps. I hope the devs are open to reducing that number perhaps to 10 for those who strictly do mythic keys.
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10 would be ok, seems like a big jump from 5 to 15.
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THIS IS ACTUALLY AMAZING
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@WarcraftDevs should throw in a couple more rows for little stuff like pet battles and world quests/dailies. So if you don't really log in for a week, but you did some emissaries, you still get a little something. Like gold, reputation, or some sort of currency. -
if you did 50 wq over the week there's the option to pick 5000 gold from the chest. Maybe even after raiding or doing M+ all the options in the chest aren't exactly an upgrade. Then you can pick the 5k and still feel like you got something.
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15 Mythic Dungeons?! Dafuq? I like the idea but I can smell Blizzard trying to make us grind like crazy for bs reasons again fucking yikes. 1/3/5 would be way more reasonable. Especially compared to the Raids or PVP wtf
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Yeah that’s a lot of dungeons I definitely won’t have time during the week to with work to complete all of those unless I could run lower keys...but if it averages lower gear based on that it’s not even worth it
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