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12% damage buff to Deep Wounds is pretty significant. As a warrior main, I'm pretty excited.
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It's great, numbers wise, but why is half of Arms damage coming from a bleed? It doesn't feel right, to me at least.
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I wonder did blizz think about pvp..with polearm from cos and trinket from upulance they get nice amount of healing..and now buffing dmg when they already feel like train running over in arenas.
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I really like the buffs but god damn if Deep Wounds is not the most boring mastery ever.
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Why is this orc hitting a lego man?
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