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Prikvačeni tweet
#Wolf_Engine presents@VulkanAPI and@DirectX12 examples in a public repository on#github https://github.com/WolfEngine/Wolf.Engine …#Vulkan#DirectX12#GameDev#Learning#GPU#ProgrammingHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Wolf Engine proslijedio/la je Tweet
7years ago I authored a book about GPU
#programming via#DirectX which was published by@PacktPub, this book is filled with features to meet the demands of modern gamers, multi threaded rendering for multi-core processors and new features of DirectX11.1 1)https://www.packtpub.com/game-development/directx-111-game-programming …Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Wolf Engine proslijedio/la je Tweet
After seven years, I still get my receipts for my book, and the funny thing is that I'm living in a sanctioned country and I'm not allowed to access my money.
#HELLOWORLDpic.twitter.com/u8DmQL5k0p
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Wolf Engine proslijedio/la je Tweet
All about Fences, Semaphores, Events and Barriers in Vulkan. Vulkan from ZERO to HERO: 2.8 Semaphores
#LinkedIn
https://www.linkedin.com/pulse/vulkan-from-zero-hero-28-semaphores-pooya-eimandar …
#youtube
https://youtu.be/qDrRwOMeJoQ
#Vulkan#Learning#gamedev#GPUHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Wolf Engine proslijedio/la je Tweet
Hi there! In the previous video, we created Vulkan's swap chain, now we'll learn how to create image buffers for swap chains.
#LinkedIn Vulkan from ZERO to HERO: 2.7 Image Views https://www.linkedin.com/pulse/vulkan-from-zero-hero-27-image-views-pooya-eimandar …#youtube
https://youtu.be/akwgOYmoZ5E
#Vulkan#learnprogramming#gpuHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Wolf Engine proslijedio/la je Tweet
l've developed the backend of our cloud via C++/lua/
#directX and#Vulkan, single handedly. When@GoogleStadia was launched, I became certain that we are on the right path, but I'm really curious to know what others think about the future of#game, Which one is the future? (2/2)Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Wolf Engine proslijedio/la je Tweet
New video just published Vulkan from ZERO to HERO : 2.6 Swap Chain
#LinkedIn
https://www.linkedin.com/pulse/vulkan-from-zero-hero-26-swap-chain-pooya-eimandar …
#YouTube
https://youtu.be/nSNOapnXgsY
#Vulkan#VulkanAPI#tutorial#learningHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Wolf Engine proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Wolf Engine proslijedio/la je Tweet
According to TIOBE Index, C is getting really close to JAVA. With the emerging of data oriented programming, do you think C would be the first language in game industry again? https://www.tiobe.com/tiobe-index/
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Wolf Engine proslijedio/la je Tweet
Its near one week that Internet is almost entirely shut down in
#Iran Many Iranian don't have access to#internet I tried many proxies in order to write this tweet.#HumanRightshttps://twitter.com/netblocks/status/1197258315165839362 …
0:05Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Wolf Engine proslijedio/la je Tweet
Vulkan from ZERO to HERO: 2.5 Window Surface
#LinkedIn
https://www.linkedin.com/pulse/vulkan-from-zero-hero-25-window-surface-pooya-eimandar …
#YouTube
https://youtu.be/cInDxWpWKXM
#vulkan#tutorial#learning@VulkanAPI#video#coursesHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Wolf Engine proslijedio/la je Tweet
Vulkan from ZERO to HERO: 2.4 Vulkan Device In this video, we are going to enumerate all Vulkan physical devices and create a VkDevice logical device object which corresponds to one of the physical devices on the system. https://www.linkedin.com/pulse/vulkan-from-zero-hero-24-device-pooya-eimandar …
#Vulkan#VulkanAPI#gpu#tutorialPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Wolf Engine proslijedio/la je Tweet
Say hello to
#esports ! We are PlayPod, the first#cloud#gaming and#streaming platform in Middle Easthttps://twitter.com/play_pod/status/1194725417682386947 …
2:13Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Wolf Engine proslijedio/la je Tweet
Head of the PlayPod presents the reality of its Cloud Gaming dream. This video is about the presentation of Pooya Eimandar (
@_poei) on the 13th January, 2019. https://youtu.be/ZUEQY2TGp3w#playpod#cloud#gaming#streaming#پلی_پادHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Wolf Engine proslijedio/la je Tweet
New video from Vulkan from ZERO to HERO just published via
@LinkedIn and@YouTube In this video, you will learn how to initialize Vulkan Instance. https://www.linkedin.com/pulse/vulkan-from-zero-hero-23-instance-pooya-eimandar …#GPU#programmers#Vulkan#programming#tutorial#gamedev#learning@VulkanAPIPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Wolf Engine proslijedio/la je Tweet
New
#DirectX12 features (DirectX Raytracing tier 1.1, Mesh Shader, and Sampler Feedback) are currently available in Windows 10 Insider Preview (20H1). See how those feature can improve your game, athttps://devblogs.microsoft.com/directx/dev-preview-of-new-directx-12-features/ …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Wolf Engine proslijedio/la je Tweet
“Hello Cloud Gaming World!” by
#PooyaEimandar My#article about our#cloud#gaming and#streaming platform is available on@Mediumhttps://link.medium.com/Srhju7IW90Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Hello
#Cloud#Gaming World! It’s over a year now that we first launched Project@play_pod based on#WolfEngine and now, in its first anniversary and on the occasion of#GameConnection2019 Event, we’ve launched the international version. Read more
https://www.linkedin.com/pulse/hello-cloud-gaming-world-pooya-eimandar …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Wolf Engine proslijedio/la je Tweet
The latest video from "Vulkan from ZERO to HERO" just published. In this video, you will learn how to create scene for your framework. https://www.linkedin.com/pulse/vulkan-from-zero-hero-22-create-scene-pooya-eimandar …
@VulkanAPI#Vulkan#VulkanAPI#LinkedInPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Wolf Engine proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Wolf Engine proslijedio/la je Tweet
The second section of
#Vulkan from ZERO to HERO just published on#LinkedIn and#YouTube . This section is critical because we are going to create a framework that will initialize@VulkanAPI and we are going to draw our first triangle. https://www.linkedin.com/pulse/vulkan-from-zero-hero-21-create-window-pooya-eimandar …#GPU#programmingPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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