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WinterwolvesG's profile
WinterWolves Games
WinterWolves Games
WinterWolves Games
@WinterwolvesG

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WinterWolves Games

@WinterwolvesG

Visual novels, dating sims, RPG! LGBTQ friendly :) Exclusive pin-ups and more in our Patreon: http://patreon.com/winterwolves  NSFW account: @GamesNSFW

Italy
winterwolves.com
Joined January 2009

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    1. WinterWolves Games‏ @WinterwolvesG 2 May 2018
      Replying to @xiotex @GamesByKinmoku

      there's not that much "PR" you can do nowadays - press sites ignore you (even top indies) so it's all about social or if you want to spend money (which you'll never recover). I think it hasn't been so bad in indie games since... the beginning 🤔

      1 reply 0 retweets 1 like
    2. Byron - super nerd‏Verified account @xiotex 2 May 2018
      Replying to @WinterwolvesG @pcmacgames @GamesByKinmoku

      I don’t know about that, up until the algorithm change I was doing okay. Not rich, but enough to keep me being able to make games. I agree that press has had little impact when I’ve been covered.

      1 reply 0 retweets 0 likes
    3. WinterWolves Games‏ @WinterwolvesG 2 May 2018
      Replying to @xiotex @GamesByKinmoku

      I've not been covered by press (big sites I mean) since... 8 years ? I've learned to live without it 😇

      1 reply 0 retweets 0 likes
    4. Byron - super nerd‏Verified account @xiotex 2 May 2018
      Replying to @WinterwolvesG @pcmacgames @GamesByKinmoku

      And that’s the right approach - explore and find what works for you and keep iterating on it.

      1 reply 0 retweets 0 likes
    5. Lucy Blundell‏ @GamesByKinmoku 2 May 2018
      Replying to @xiotex @pcmacgames

      Press (games and non-games), Youtubers and IGF are what worked for me.

      1 reply 0 retweets 1 like
    6. Stuart Neill‏ @SaintlyStuart 2 May 2018
      Replying to @GamesByKinmoku @xiotex @pcmacgames

      Does having a champion/advocate on social media help? (Depending on their reach, obviously). I always hope that when I mention games on podcasts that some listeners take the time to look them up

      1 reply 0 retweets 2 likes
    7. Lucy Blundell‏ @GamesByKinmoku 2 May 2018
      Replying to @SaintlyStuart @xiotex @pcmacgames

      Absolutely. Virality is a very powerful tool. Also, if a game’s discussed, adding a link to where it can be bought is a huge help. My game’s been covered by a few journalists and Youtubers who’ve failed to add a link to the store :(

      1 reply 1 retweet 1 like
    8. Stuart Neill‏ @SaintlyStuart 2 May 2018
      Replying to @GamesByKinmoku @xiotex @pcmacgames

      This is something we could be more mindful of when doing our show notes and tweets about episodes for @LapsedGamer. I've always made sure to include links when I do #LGRFreeGames in January, but obviously this just covers free games (hopefully it helps dev visibility though)

      2 replies 0 retweets 1 like
    9. Lucy Blundell‏ @GamesByKinmoku 2 May 2018
      Replying to @SaintlyStuart @xiotex and

      Even for free games, links are great :) I appreciate you considering it.

      1 reply 0 retweets 3 likes
    10. PulseTense‏ @PulsetenseGames 3 May 2018
      Replying to @GamesByKinmoku @SaintlyStuart and

      indiepocalypse has always been there, last 5 years, we were just too busy discussing #gamedev stuff like unity or unreal and didn't want to admit it.

      2 replies 0 retweets 2 likes
      WinterWolves Games‏ @WinterwolvesG 3 May 2018
      Replying to @PulsetenseGames @GamesByKinmoku and

      not me, I don't use unity/uneral and I've been warning other indies (even if completely ignored) since 2014! now people are starting to notice...

      5:00 AM - 3 May 2018
      • 1 Like
      • PulseTense
      0 replies 0 retweets 1 like

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