When you give out >100 keys, see about 20 of those YouTubers actually play the game, and only 1 cover it... its no longer 'influencer marketing' its just a way to funnel free copies of your game to people. No thanks.
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Replying to @cliffski
Curator Connect is designed to solve a small part of this. Let me know if you use it, like it, hate it, what you'd like to see for it to be even better. https://partner.steamgames.com/doc/features/curators …
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Replying to @tomgvalve @cliffski
@HanakoGames did you have any thought on curator stuff?2 replies 0 retweets 0 likes -
Replying to @GreyAlien @tomgvalve and
I used it to spam out a bunch of keys and didn't think it had much of a result, but I just now remembered that we had a big Korean streamer suddenly play our game out of nowhere last month.... I should double check whether we sent him a curator connect key.
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Replying to @larsiusprime @GreyAlien and
(So one thing I can suggest Tom, is if something like that happens it'd be neat if you give the the developer feedback on when a curator picks up and leaves a recommendation, like in a notification in Steam or an email even -- I don't open the curator dash much)
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Replying to @larsiusprime @GreyAlien and
Yeah, that'd be nice to see your 'hit rate' at a glance, or get updates every time a curator connect missive turns into a recommendation on the store!
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Replying to @tomgvalve @larsiusprime and
Right now we have no data on how good a curator is. Presumably valve can tell what percentage of a curators followers buy or wish-list a game within 7 days of them recommending it (or any period). Also...
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Replying to @cliffski @tomgvalve and
...the curator system is backwards, and spammy, because we all spam games AT curators. Would make more sense for them to request games from devs where they actively want to try the game.
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Replying to @cliffski @tomgvalve and
While I grump about people who spam games at me without having read my curator description, I have also been sent multiple games that DO qualify for my list that I'd never heard of before and would never have known to add or ask for. I wouldn't want to lose that side of it.
1 reply 0 retweets 3 likes
they're all problems of opening the gates to "The Flood" (tm) without a more reasonable fee like $1000 which would have prevented such mass exploitation of all Steam services (trading cards, achievements, curators, etc)
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