Full time indie devs: Did you analyse your 2017 and come up with things you need to change in 2018 in order to do better? What was your #1 thing? (or more if you want to share). Mine is "Optimisation", not of code (though that helps) but of my various processes.
mine was: get back to have more control on game progress (in my case writing some games myself with an editor). So far has worked well
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OK glad to hear it. By now you are a pro anyway and should be controlling that stuff.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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