Okay, I'm redoing this poll because it seems some developers missed the chance to vote. Again, for original indie VN makers, how many copies do you need to sell to recover your production cost fee (break even), in case if you're not doing crowdfunding? #visualnovel #polls
-
Show this thread
-
Replying to @rosevertegames @renpytom
@pcmacgames 2,000 copies is enough to break even for a Ren'py game like the RPG's you make? (Loren, SOTW, etc...)1 reply 0 retweets 0 likes
copies means nothing, you make more selling 100 copies at $25 than 2000 at $1. Also depends on costs, your time, etc. varies from game to game. RPGs are the most expensive thing ever
12:30 AM - 26 Nov 2017
0 replies
0 retweets
1 like
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.