My take on difficulty modes, which hasn't changed in 20 years: if your game needs a difficulty selector, it's broken.
HAHAH the famous "it's BALANCED" :P trust me, it's IMPOSSIBLE. Some players won't win battles in Easy mode while others won't lose in Hard
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never mind people not losing, coz nobody likes to lose, but if you're losing often it's a symptom of broken balance.., rig the dice!
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it's a long discussion, but in practice some casual player prefer a relaxed style, while others want EVERY fight to be a challenge
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