It's time to make an early access, open world, survival game. It's what all the cool kids are doing these days. Don't you want to be cool?
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haha no! I want to stay uncool!!
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I believe the strenght of
@pcmacgames is the gameplay, opposed to completely linear VNs without any choices at all. -
And for me gameplay elements make the immersion. Games where I'm only clicking through pretty drawn story screens without interaction...
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I always felt the opposite, actually! You do story/gameplay integration well. That's always been the selling point of WW games for me.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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