Elusive crash is elusive. I need to think about doing some custom bug/crash reporting for our games.
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Replying to @TomGrochowiak
@TomGrochowiak I really love the built-in crash reporting in renpy. Gives exact line problem :)2 replies 0 retweets 0 likes -
Replying to @WinterwolvesG
@pcmacgames When it tells me that fireball in Bonfire crashes at code X in line Y, it's enough. But "scene file is fucked up" doesn't help.1 reply 0 retweets 0 likes
Replying to @TomGrochowiak
@TomGrochowiak yes might be a bit hard to debug :D
4:37 AM - 10 Dec 2014
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