I strongly believe that it's the game that sells itself. I've spent in the past thousands for PR services and was wasted money ^_^;
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Replying to @WinterwolvesG
@pcmacgames @adag_dot_me The PR we've been offered tends to be very expensive and also with no evidence it would help.3 replies 0 retweets 0 likes
Replying to @TotalMonkery
@TotalMonkery @adag_dot_me yes that's the problem: PR are hard to measure. Adding new art, music, coding on a game is evident
12:28 AM - 19 Oct 2014
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