ROFL check this video by a forum tester:
I don't like stat derivation: http://youtu.be/0jwaItU9Bx8 via @YouTube
no worries, I'm already fixing it
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Replying to @WinterwolvesG
@pcmacgames Is that due to a lack of initiative, so that if you can one-hit all opponents, you never take damage?2 replies 0 retweets 0 likes -
Replying to @WinterwolvesG
@pcmacgames ah, so basically there's little point to boosting if everything adjusts?3 replies 0 retweets 0 likes -
Replying to @HanakoGames
@HanakoGames but this way I don't have to spend 50 months coding/testing every single battle and players have a challenge (if they want)1 reply 0 retweets 1 like -
Replying to @WinterwolvesG
@pcmacgames@HanakoGames How bout pure Rock Paper Scissors mechanics with insta-kill. Recent dungeon crawlers pure torture w/o limit breaks1 reply 0 retweets 0 likes
Replying to @GDIdoujins
@GDIdoujins @HanakoGames now is too late to change / implement this in my case ^_^
9:51 AM - 4 May 2014
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