sometimes the geek optimizations are really overkill. "bit over 32 to flip on X". You can use values higher than 256, it's 2013!! XD
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Replying to @WinterwolvesG
@pcmacgames We've had problems with programs running over x32 Windows's 2GB limit. 2GB can fit 2 billion bytes, but only 1/2 a billion ints.1 reply 0 retweets 0 likes -
Replying to @RickYorgason
@RickYorgason uhm well in my case though was for a simple isometric map editor. I think they could just use an index for each cell :P1 reply 0 retweets 0 likes -
Replying to @WinterwolvesG
@pcmacgames Depends how big the map is. In a 10k x 10k map, it's 100MB vs 400MB. In the spare 300MB, you could fit an hour of video! :)1 reply 0 retweets 0 likes
Replying to @RickYorgason
@RickYorgason hah no no, is more like TEN x TEN cells!! XD
3:33 AM - 5 Jul 2013
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