@pcmacgames Kinda curious as to your take on this: http://dgaider.tumblr.com/post/40361886357/on-romances-in-games …
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Replying to @RampantCoyote
@RampantCoyote@pcmacgames The existence of *meaningful* multiple endings is one difference between standard VN and bioware romance...2 replies 0 retweets 0 likes -
Replying to @HanakoGames
@HanakoGames@RampantCoyote lots of points... I don't think romance are side-plot. If done well they can integrate with the main plot1 reply 0 retweets 0 likes -
Replying to @WinterwolvesG
@pcmacgames@HanakoGames While much more could be done, a good standard would be Persona 4 - where relationships matter to mechanics & plot2 replies 0 retweets 0 likes
Replying to @RampantCoyote
@RampantCoyote @HanakoGames yes, Persona is a very good example. But is also more realistic - your party members are PEOPLE, not robots :D
11:33 PM - 15 Jan 2013
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