@FiefdomFangirl tried alternating two simple rain images, but result is not really great :)
hmm adding a rain effect without using shaders or particles is not going to be easy... #BionicHeart2
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@FiefdomFangirl yes that could be a good solution. Problem is that I'm not sure I can do it :D I suck at FX coding!
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@FiefdomFangirl yes well with unity wouldn't be a problem even to do with shaders or particles (of course I still don't know how to do it)
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@FiefdomFangirl
@pcmacgames you could do this by passing in the rain and mask textures, using the mask's alpha and the rain's RGBThanks. Twitter will use this to make your timeline better. UndoUndo
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@FiefdomFangirl
@pcmacgames if you were using a static rain texture though, I don't know how good it would look, and it'd be expensive -
@LordGarvar @FiefdomFangirl yes, since the game is 1280x720 textures might be too big. Well maybe will just use static rain image :D - Show replies
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