painstakingly trimming a meg here and there by layering graphics people won't notice, while waiting on updates from others #gamedev
@HanakoGames are you using JCC for PNG sprites right? that can shrink the sprite size to 30%!
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@pcmacgames Not at the moment - right now I'm keeping everything in pure png because of the thread sulking about artifacting.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@pcmacgames I'll test JCC after I've finished doing the actually-lossless cutting.Thanks. Twitter will use this to make your timeline better. UndoUndo
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