to be fair is also probably no a good period. Too many good games coming out (Torchlight2, Xcom, etc). Is getting tougher and tougher! :)
@kibertoad haha I am the game designer! the problem with my oldest games was only in the writing, not much in the gameplay ;)
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@pcmacgames Classic cliffski problem: too many hats. I've enjoyed both PS and LAP, but neither of them did any actually interesting things->Thanks. Twitter will use this to make your timeline better. UndoUndo
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@pcmacgames ->with either combat design or actual plot development. Not very good idea to be Mass Effect-level generic when indie->Thanks. Twitter will use this to make your timeline better. UndoUndo
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@pcmacgames ->as it generally means competing on the same field while having way less resources. The only memorable part of LEP was the ->Thanks. Twitter will use this to make your timeline better. UndoUndo
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@pcmacgames -> "illusionary world" at the ending; the rest of the game was as run-of-the-mill as possible. Dragon Age was more creative thanThanks. Twitter will use this to make your timeline better. UndoUndo
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@pcmacgames that -> and creativity is the strength of indies. If you ever want to hit big, you need to think big. I really admire your ->Thanks. Twitter will use this to make your timeline better. UndoUndo
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@pcmacgames work, but to this day I'm still waiting for your breakout hit. Sorry for long rant :). -
@kibertoad no problems, I appreciate constructive criticism. I know I still need to improve, but is not easy, takes time :) - Show replies
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