I'm pretty sure people think that adding new features constitutes most of the time spent on an early access game updates, but in reality it's 30% new features and 70% re-working existing menus to fit them.
-
-
Ouch ouch ouch ouch. I've been there sadly.
-
at least the upside was that it's the RPG with the shortest testing stage I ever made. And it's amazing since was also the most complex :P
End of conversation
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.