Not just weird, but a tad burdensome? It will be a lot of points to assign and decisions to make all at once, then nothing for that aspect of play until the next round.
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At the same time... respect support!!

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Do they still gain experience if they’ve died in the encounter? In a lot of games that’s what seems to change it up for me the most
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normally yes but indeed I could change this
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Honestly, I prefer everyone being levelled up at once and XP being divided equally.
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maybe I'll add a setting in options so people can choose
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so I think is weird to see all the party members levelling at same time?