I checked some of my games achievements to see how many % of people finished them and results are: Loren - 10.7% Cursed Lands - 28.3% SOTW - 18.5% PS2 - 22.8% they're all fairly long games of minimum 25h each. By comparison Love Bites has 55% of people who reached the end
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so as game dev this really poses me the question: should I make games so long that only a minority of people play fully ?
I am going to try some shorter games next, alongside my usual longer ones to see what happens4 replies 0 retweets 1 likeShow this thread -
Replying to @WinterwolvesG
I think it's up to you. Personally, I always try going for all of the achievements because I'm a bit of a completionist, but probably most people don't care. lol
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Replying to @whitepriestess
well but in this case I wasn't referring to get all achievements, but finish the game at least once!
11:27 PM - 11 Oct 2020
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