related to my choice of making 4 smaller games is also the fact that I'm thinking the VN market is shifting to shorter, cheaper games. I mean of course there are exceptions, but talking about the 99% of games
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I agree with you but as a player I can't imerge in a game world if it's not long enough. Short VNs are mostly too simple, swift and flat (ofc there're exceptions), so I can't feel characters and enjoy a wholesome story. So I never buy a VN if I know it's under 10 hours of play.
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And I think that short VNs are all made just to make money and impulsive sales as you said. There aren't any "deep thoughts" or author's love to characters or creativity, but a ton of cliche and predictability. I played a lot of bad short VNs and never gonna try them again.
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