apparently the latest iOS broke my mobile games for Apple and my coder doing the ports has no time anymore (not worth it). I guess it means I'm done with iOS too... amazing how in just 2 years my mobile games got wiped out completely (for Google because they banned me)
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there was an happy ending to this story: that user just bought it on Steam, and she's going to buy all my other games from there :)
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You can throw a lot of shit at msft that can stick but yeah comparability is a strong point
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