one of the hardest things as developer (big or small) is to distinguish between features people really want and the "vocal minority", I made a blog post about it a while ago: https://www.winterwolves.net/blog/2018/01/the-vocal-minority-feature-creep-and-keeping-yourself-sane/ …
nah sometimes the suggestions are good, never implementing them means it's pointless for me to listen :D I implemented many things but as I wrote, I need to consider the amount of time/money before doing any big change
My advice is to take player feedback seriously, but *never* implement their suggestions. Feedback shows they care, but they don't know the fix.
Ex: "Game should have more endings!" -> Game was too long? Paths not interesting? Need data!