When doing consulting/freelancing work for hyper casual these companies often aim at releasing (at least to soft-launch) once a month.
yes for sure cost of living / taxes are a big factor. Here in Italy, for $100k on Steam, you end up with little more than 30k euros net in pocket and average salary is 2,5k/month... you do the math (also my wife doesn't work, that matters too)
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average salary here is higher than my "minimum viable indie wage" too :D
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yes same, I've been living with 1,3k/month (in two+various pets :D) But another issue is that indie dev money is not constant, you can have good periods but also bad/shit periods for months/years. It's not a salary...
End of conversation
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