doing a match3 brings back some memories, my 2nd "commercial" indie game in 2004 was indeed a match3. The amazing feature was that you could rotate the whole board :D I coded it all in C++ with some paid libraries and took me 3 months to do it.
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Replying to @WinterwolvesG
C++ is tough...What’s your programming language of choice nowadays?
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Replying to @Lorentz51935011
well python clearly, much better and easy to learn/debug!
4:30 AM - 17 Apr 2020
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