So how accurate was my Steam wishlist formula for the Ancient Enemy launch week? Formula says: pre-launch WLs x 0.5 = week 1 unit sales. We got, drum roll, 0.47 sales per wishlist. :-O So yeah, for us at least, it was very accurate. Get the game here:https://store.steampowered.com/app/993790/Ancient_Enemy/ …
most people don't sell much on itchio, depends where your customers comes from and years of making games building a following
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Yeah you can compare current game to previous game and check out the ratio, then multiply it up by Steam sales right? It's not use launching first game on itch and using that as a test. Has to be 2nd or later game.
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also should be very similar game otherwise you can have very different results, just changing theme to sci-fi from fantasy will decrease sales greatly... so... :D
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