almost 2 weeks passed since Planet Stronghold 2 release and while it's of course too early to draw conclusions I can tell you that: - I will NEVER make a sci-fi game again - I will NEVER make a sequel of a game - I will NEVER spend 1 year on a game OK that's it for now :D
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Might be an affect to the positive, in terms of launching a game. More people staying in, more video games played.
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Well this isn't the case for all devs that's for sure. I also think if I shipped in 2017 (when we shipped SH) sales would have been a lot higher when comparing like for like. But that might just be a general Steam market has changed thing.
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