man feels good to be finally releasing Planet Stronghold 2. I started it back in 2011... but the art wasn't ready until 2014. The delay wasn't a negative thing though since I was able to use a new combat system I had commissioned for Loren in the meanwhile.
-
Show this thread
-
Then the problem was the writing. After several failed attempts, last year I realized I couldn't outsource something like this. I had to write it on my own, that was the only way. So I started coding it in December 2017, while I was still finishing Cursed Lands.
1 reply 0 retweets 3 likesShow this thread
the new rules, gameplay, isometric map, crafting etc took most of 2018. Then finally in the beginning of 2019 I started writing + coding it. After about 1 year, here we are! Kind of a crazy project, and I'd have never guessed how the world situation would be when I started it! 
6:13 AM - 27 Mar 2020
0 replies
0 retweets
3 likes
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.