man feels good to be finally releasing Planet Stronghold 2. I started it back in 2011... but the art wasn't ready until 2014. The delay wasn't a negative thing though since I was able to use a new combat system I had commissioned for Loren in the meanwhile.
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the new rules, gameplay, isometric map, crafting etc took most of 2018. Then finally in the beginning of 2019 I started writing + coding it. After about 1 year, here we are! Kind of a crazy project, and I'd have never guessed how the world situation would be when I started it!
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