lately i've felt increasingly drawn to the idea of taking very old games as concepts for making new ones. a lot of old games were good then and would still be good now with a lick of paint and some modern conveniences but not out of some nostalgia for older games, mind you
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that was what we used to do. Turns out most old games are in fact rather shit though, and we view them through rose-tinted spectacles
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it could be, or maybe the trick is to use old games but adapt them to modern times and take into account the market. Sort of what
@braceyourselfok is doing I think (Necrodancer, etc) - Show replies
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