I feel like the biggest secret to keep this solo fulltime #indiedev thing going is to make games that sell enough to cover the expenses during the inevitable burn-out downtime after they're out. Easier said than done of course
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Replying to @WinterwolvesG
The trick that the Big Studios use? As soon as a project hits alpha, you start planning your next one.
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Replying to @mrhands31
yeah I'm doing that too, sometimes against my better judgement 
5:34 AM - 27 Jan 2020
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