Go on a journey with me: • A game launches at $15 • It took 3 years to make (one dev) • Avg annual income in the US (2016) was $31k • The game is sold on the largest PC storefront, Steam • Steam takes 30% of revenue, hard stop • 8,857 copies must be sold to break even
-
-
Again why I try buying other routes. I have had them linked as owned in Steam. It allows some, thus increasing its played. Others have no choice and buy thru worst. Sometimes I buy twice, if and when can. One thru itchio and second thru steam.
Thanks. Twitter will use this to make your timeline better. UndoUndo
-
-
-
I don’t buy indie games on steam. Then again the only indie games I buy/bought are from WW and that was from their website/itchio(?). Steam is more like a game search engine to me.
Thanks. Twitter will use this to make your timeline better. UndoUndo
-
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.
