I did our yearly math!
NeuroVoider went beyond
100 000 units sold! (w/o bundles)
The game did better in 2019 than in 2018 (though half the revenues because of sales). It is now gently retiring and not doing much anymore.
Still a strong community and 300+ daily players. 
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This is really amazing considering the context of this game. Including bundles, it is around 350k players. 2/3rd of our revenues come from consoles. Hit me up if there are any specific insights you'd like me to share.
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Replying to @mrhelmut
what % of consoles? like how is the split between the various consoles if you can share it?
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Replying to @WinterwolvesG
Units: PC 51% Switch 36% PS4 7% Xbox 5% PSV 1% (We arrived very early on the switch, in today standards it is very more likely that all consoles are even.)
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Replying to @mrhelmut
thanks, and yes I always heard the same thing about Switch too
4:53 AM - 2 Jan 2020
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