for those recommending other engines - I tried Unity, Gamemaker, etc but despite its limits Ren'Py is light years better especially when comes to testing / debugging games. Unless we talk about technical limits (you can't make an arcade game) Ren'Py in my opinion is much better
yes I know about those things, but what I mean is: you get a crash while playtesting after 25h and you didn't save before. You can still "roll back" and fix the bug, and keep testing? or you need to exit the game to fix the bug? talking about a bug in the code of course
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Unity doesn't really "crash". If there was an actual code error, it would say it to you when you press play, and if it's a bug that's caused by weird programming ie miscalculated lists/wrong refs, it will pause, mention the source/line, and let you proceed if you unpause.
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change text/expression and positioning/camera data real-time.