for those recommending other engines - I tried Unity, Gamemaker, etc but despite its limits Ren'Py is light years better especially when comes to testing / debugging games. Unless we talk about technical limits (you can't make an arcade game) Ren'Py in my opinion is much better
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you don't just "change variables at run-time" but you can go back in history and fix the bug. A crash-bug happens on menu 576 after 50h of playtesting, you just rollback, fix it and keep going. Any other engine allows this ? If answer is yes then I'm interested :)
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(Unity can do this too... plus real-time testing, just saiyan :D )
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you can rollback at run-time, change the code and keep going (without recompiling)? Interesting, I didn't know it. Are you sure it's what you're saying?
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