Lately I’ve been taking a break from polish and mechanics to work on actual content for GITCL—there’s a LOT less writing in it than my other games, but it still does have to get done! The script’s maybe half-complete at 26k words now and I’ve just hit the REAL intense bit today
feels good to have a game with less texts, uh? though I guess all the RPG balancing madness makes up for it. And thinking I'm making a RPG that is also going to be 300k words... lol
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speaking from the development point of view of course!
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Ha ha yeah it was definitely a deliberate decision. I’m already pushing myself hard enough on the balance front without making it harder for myself!
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my first RPG (back in 2011) had about 55k words was but surely less complex than yours and still was a crazy effort to pull it off
End of conversation
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