nah. Just stop making games for Macs. Easy!
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Replying to @WinterwolvesG @pcmacgames and
That day is getting closer if not already here. What a hassle. I just wanna make games!!
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Replying to @GreyAlien @pcmacgames and
I just looked at the steps needed to do this and as a Mac developer even I'm thinking this is just too much hassle.
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Replying to @xiotex @GreyAlien and
While it’s the end of a wedge I don’t like, it’s three terminal commands to implement notarisation. Games-via-launcher haven’t needed signed, but Catalina applies security checks in more circumstances so they might start needing it. Haven’t checked. https://eclecticlight.co/2019/06/12/grokking-gatekeeper-in-catalina/ …
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Replying to @nivrig @GreyAlien and
It’s also $300 a year for the ability to do it.
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$300 a year!? what's that cost ?
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Replying to @WinterwolvesG @pcmacgames and
The annual subscription to Apple developer account which you need to do this notorisation. It’s $99 for individuals and $300 for business.
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Ahahah seems an excuse to milk devs as much as possible!
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Replying to @WinterwolvesG @pcmacgames and
I'm pretty sure that's not their intention - Apple are pretty rich already.
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Replying to @xiotex @pcmacgames and
I just went through part of the process to renew my apple developer account and it only wanted $99 even though I'm a registered business with them. Odd.
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For me is not about the money but the extra time I have to waste for something that seems not essential
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Replying to @WinterwolvesG @pcmacgames and
Pretty sure I'll automate the process and it will just be one more build step.
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