I just realized something that's not good for my kind of games:
1) localization has become very important
2) translation costs are high (if you want good results)
3) games with a lot of wordcount = very expensive
4) visual novels are a bad genre choice right now 
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FOR SUCH A SMALL WORD COUNT?
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ah no, I meant for an average VN of 70-80k words but it really varies too much depending also on the language
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