I honestly think premium mobile game monetization is dead. Android/iOS sales of my game Demetrios are ridiculous compared to consoles. $5 is "too expensive" for mobile gamers. Everything is expected to be "free" (even if it really isn't and P2W corrupts gameplay) #gamedevhttps://twitter.com/shellyalon/status/1164149552817070080 …
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Replying to @COWCATGames
This echoes a lot of the thoughts and frustrations
@pcmacgames has been sharing recently. I wouldn't blame any serious, non F2P creator for abandoning mobile at thos point.1 reply 0 retweets 1 like
Replying to @MoeGamer @COWCATGames
yep, even ignoring the fact they banned me from Google (lol) in general it was going downhill, organic traffic shrank by 10 times (TEN TIMES) vs 2014-15, and basically you can only pay ads to get install. Not a viable business anymore I think
7:05 AM - 21 Aug 2019
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