I'm curious. Those of you who've properly finished a game, did you use whatever language+engine you first started learning #gamedev on for your first finished game, or did you use something else?
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Follow up question: are you still using what you started learning on for gamedev after finishing that first game?
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Replying to @Enichan
started with Blitz, then C++ and custom library and finally Ren'Py. The latest one is BY FAR the best, easiest and more powerful tool of all I've tried
10:50 PM - 29 Jul 2019
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