btw if you ever code a turn-based system and add: - stun - haste - status effects on start/end turn - counter attacks you are in for a world of code and testing pain.
-
-
Oh ha now you tell me!
-
but if you have global functions at beginning/end of each turn, it's not so complex (but I don't know how your system works)
End of conversation
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.