Filled out so so many over my indie career
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Replying to @GreyAlien @pcmacgames and
yup, me too and I keep having to hunt for the previous one to remember what to fill in :D
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Replying to @xiotex @pcmacgames and
It got worse then they introduced the E version with tons of pages
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Replying to @GreyAlien @pcmacgames and
oh, I've yet to do that. Any tips?
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Replying to @xiotex @GreyAlien and
There are too many ‘sales’ of PC games. Players are savvy. They wait and wait. It’s a mess. But it’s reality. It is also possible to build a sustainable catalogue but takes time (and therefore) money. And luck.
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Replying to @PercyBlakeney63 @xiotex and
I have 10 games in my catalog on Steam now, but alas it is definitely not sustainable.
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Replying to @GreyAlien @xiotex and
I stand corrected. And I am sorry to hear that Jake. If you are finding it tough going, things must be bad. Chin up and see it you can find another way?
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Replying to @PercyBlakeney63 @xiotex and
I've got a bunch of products in the pipeline (literally 6) all of which should make >0 money so we'll see!!
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Replying to @GreyAlien @PercyBlakeney63 and
six games on the pipeline!? wow you're going to beat my 2016 when I released five games in a year
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Replying to @WinterwolvesG @pcmacgames and
Turns out it's 5, I miscounted as there are so many haha. Other people working on the others mostly, another one I half finished before Ancient Enemy which is my main one.
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cool curious to see what kind of games are they
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Replying to @WinterwolvesG @pcmacgames and
It's probably not too hard to guess some of them but at least one of the them may be a surprise...
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