one of the smartest thing you can do as #indiedev is cancel a project if you feel it's not worth it anymore for whatever reason: sudden market change, burned out, etc
The best thing I ever did was cancel Nicole Yuri after the total mess it followed that game from the start
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Was wondering what ever happened to that...
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I posted the news 2 years ago, maybe you missed it. I obviously wasn't proud of that so it's not like I spread the word too much
End of conversation
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