are game demos still relevant in 2019 for indies? I think basically 99% of indie games don't have a demo anymore... #indiedev
bad for launch day sales? this is new. What evidence have those "lot of people"? My data is that demos can convert players, but in the end nowadays since 99% of people buy on Steam, with the 2h refund time it's like if they get a demo anyway...
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I was wondering too, but in the end I'm glad I released my demo first, because I can have feedback and comments, and see what I can fix/upgrade in the full game or future project(s) ^^
Thanks. Twitter will use this to make your timeline better. UndoUndo
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