Today I sent out the royalty reports to people whose games I have published. its my monthly reminder that OMG this industry has become so massively hit driven. The variance is astonishing.
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Fair enough! I don't have enough data to agree or disagree. I just remember that sites like Kongregate hosted 10s of thousands of games, and people only played the top few 100.
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yes, I'm not saying it's not hit driven, it is. But the stats shifted a lot if you consider only "decent games". Before the quality of games was really LOW. Now the quality has risen a lot and still many games struggle to break even. Good games, not bad ones!
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